Playable Species (Traveller)

Zalthiri

Heightened Thinking - There is no penalty for your first attempt to Multitask.

Solar Blessing - During the day, DM+1 to any Gold Magic and Navigation checks.

Lunar Blessing - During the night, DM+1 to any Violet Magic and Stealth checks.

Celestial Guard - Once per week, when your Endurance is reduced to 0, regain half your maximum.

Stat Modifiers - Intellect +1 Education +1

Orcana

Commanding Presence - DM+1 to any Animals and Persuasion checks.

Heart of Harmon’ara - If you lose any body part aside from the head, it will regenerate.

Primordial Frenzy - When you lose an Endurance Point, gain a Strength Point the following round.

Stat Modifiers - Endurance +2

Revarin

Soul Synched - DM +1 to any checks relating to magic matching the color of your soul.

Mass Shifting - You may freely change your form to appear like any other living creature.

Anima Mastery - Once per day, use a major action to interrupt any spell of your soul color.

Unstable Form - Natural form causes extremely unstable magic in nearby environments.

Stat Modifiers - Social +2

Thraxari

Weaving of Souls - DM+1 to any Fleshcraft and Navigation checks.

Lengthy Legwork - You can attach to and walk on nearly all surfaces, even upside down.

Sinew Skewering - Your legs are weapons using the Melee (Natural) skill. 1D+2 Damage.

Stat Modifiers - Intellect +2

Salaza

Phylogeny - DM+1 to any Deception checks.

Tensile Tailwork - You may use your tail with the precision of any limb.

Skyward Soaring - You may naturally fly freely utilizing your pair of wings.

Adaptation - Whenever matching your environment, you gain DM+2 to all Stealth checks.

Stat Modifiers - Dexterity +2

Mathora

Titanic Frame - DM+1 to any Melee checks.

Tensile Trunkwork - You may use your trunk with the precision of any limb.

Tactical Trunk - Your trunk is an instrument using the Instrument (Brass) skill.

Powerful Tusks - Your tusks are weapons using the Melee (Natural) skill. 1D+2 Damage.

Stat Modifiers - Strength +2

Hikaree

Scent of Anima - DM+1 to any Bloodfusion and Recon checks.

Death From Above - You may naturally fly freely utilizing your pair of wings.

Blood Harvest - Your fangs are weapons using the Melee (Natural) skill. 1D+2 Damage.

Stat Modifiers - Education +2